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Car specs and pricing
Big 5 GenV (4 or 5 seat)
Big 5 - Gen IV (4 or
5 seat)
Hustler - Gen IV (4 or
5 seat)
Hustler (2 seater)
Custom specialty cars
Why our cars work so good
Long Travel
Suspension
Rigidity and
Durability
Safety Features
Seating Options
Seating Position
Shock
Technology
Steering Geometry
Utility, Convenience & Comfort
Weight
Distribution
FAQS
History of Funco
Assembled Cars
BIG
5 GenV assembled less drive-train
BIG 5 Gen
IV assembled less drive-train
Examples of otherTurn-key cars
Turn-key, more info
Motor Options
Acura/Honda
V8's
Subaru
VW air-cooled
Motor weight comparisons
Seats Options
Seat Selection
Seat
Upgrades
Other Options
Bolts on options
Chrome & polish
Custom Modifications
Front Brakes
Details and setup
Dash & Wiring
Harness
Gas tank &
Radiator
Pedals,
Turn-brake, Seats & Bags
Kit assembly hints and
instruction
Tire Recommendations
Transaxle, CV's & Axles
Pictures
2008
pictures
2007 Regatta
Cars
2007 Regatta Pictures
2007 Regatta Games
2007 Pictures
2007 EPO Pictures
2006 Regatta Pictures Pg1
2006 Regatta Pictures Pg2
2006 Regatta Pictures Pg3
2005 Pictures
2005 Regatta Group Picture
2005 Regatta Pictures Pg1
2005 Regatta Pictures
Pg2
2005 Regatta Pictures
Pg3
2005 Regatta Pictures
Pg4
2005 Regatta Pictures
Pg5
2004 Pictures
2003 Pictures
2002 Pictures
Other Funco Info
Annual Funco Regatta
Attention Funco owners
Funco Apparel
Funco Clocks
Videos
Links
Outfront
Motorsports, Subaru motors & parts
California
Performance Transaxles
C&G Performance, Subaru & Honda motors
Intercom/Radio Communications
Mendeola
Transaxles link
Sandrail
Camcorder link
Glamis Online link
American
Sand Association link
Open Up More Dunes, Join ASA
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Long travel suspensions are the latest rage for sandrails to compliment recent engine
advancements. Long travel suspension sandcars have grown in popularity because shock technology and wheel
travel have evolved dramatically due to off-road racing over the last 5-8 years.
Funco has been the leading manufacturer of long travel suspension sandcars for
years, but we
haven't lost focus on what's important, excellent handling.
Most people think that "more is better" with suspension travel, but this isn't
always true. There's a limit to
everything and trade-offs arise when going too far with suspension travel in
sandcar applications.
Super long suspension travel (20" and more) can raise the center of gravity
(CG) to a point where body roll affects the safety and flat handling characteristics
of the car. When the CG is raise too far above the axle centers, the car
will naturally lean when pitched into a turn. That's why Funco limits suspension to
an optimal travel length, the
result of our extensive experimentation with off-road suspensions. This keeps
the car flat and safe when turning at high speed.
So don't assume that maximum suspension travel equals the best handling car,
that's far from the truth. Super long suspensions and long wheelbased cars will
soak up whoop-dee-dos pretty good, but they will not have the nimble handling
characteristics needed for duning, which you'll find in Funco cars. Read about it below.
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At Funco we have found a combination of long travel and low center of
gravity that work remarkably well for overall good handling. As an example
the BIG 5 Gen3 car above has 18" of travel in the rear. We use a 4 point
setup to separate the shocks and air bags. The four contact points are the
bolts at each end of the shock and two contact points for each end of the
air bag.
This allows the use of extra beefy air bags in tandem with heavy
duty long travel King Shocks. The new Gen4 car has 20" of travel and includes new style air bags with
rubber bumpers internal to the bag. This extra travel is possible by using
longer drive axles without increasing the rear wheel width by using mid-bd hubs.
Gen 4 rear axles are 31" long, which allows the wheel travel to increase
without increasing the CV angles. Maintaining the CV angles within the
spec is important for strength and durability.
The picture below shows how we use the air bags on the front suspension.
Since the front end is lighter and less demanding, weight-wise, this allows for
our exclusive
setup with the air bag surrounding the King Shock. The response time of air
bags from a neutral preload
far exceed those of other suspensions using coil springs. This is
specifically how we get our incredibly smooth ride and flat handling
characteristics. This picture also shows how sharp the front wheels can
turn for those tight trails, a limitation other A-Arms front ends often have.
19" of travel is provided up front on our new Gen4, but it feels like 25" when you ride.
Our cars love to turn, four wheel drifts are predictable and flat, regardless of
passenger load. Talk about fun !
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Too much travel up front can sacrifice steering geometry and durability. Bump steer
can also become an issue, and as we mentioned a very common problem with excessive
suspension travel is body roll during turns. Cars
that lean during turns usually suffer from a high center of gravity (result of
too much suspension height) and use of coil springs on the suspension. This is the key reason
we urge you to "drive before you buy". Our design alleviates these
pitfalls of sandcar design.
It
doesn't take much experience to build a car that goes straight fairly well.
Just use a lot of suspension, stretch the wheelbase to about 130”,
and your sandcar will go straight pretty good over the big whoop-de-doos,
assuming you know how to setup the shocks. Unfortunately
a car like that won't turn or handle very good. Longer wheelbase cars lose
agility, the longer they are the less agile they are.
For
the mathematician.... longer wheelbases = less agility
You'll
notice longer cars will feel like a bus on tight trails, having to use an excessive
amount of
turning brake on tight turns. Since duning is all about turning Funco
designs cars with steering geometry ideal for turning, spinning,
sliding, and jumping. Once you experience the handling characteristics in
a test ride you'll understand the unique abilities of our cars. Find out
yourself, firsthand with a ride with Grant!
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